Articles

  • Integrated Design & Media
    As a research-active program within NYU Tandon School of Engineering, Integrated Design and Media (IDM) faculty engage in collaborative research integrating digital media and society. Their projects span various domains, from reimagining theatrical performance through motion capture technology to pioneering uses of virtual/augmented reality for health and wellness. IDM involved in integrating STEAM learning into […]
  • The Frank-Ratchye STUDIO
    The Frank-Ratchye STUDIO for Creative Inquiry The Frank-Ratchye STUDIO for Creative Inquiry stands as a beacon of innovation within Carnegie Mellon University's vibrant ecosystem. Established in 1989 by visionary artist Golan Levin, the STUDIO serves as a dynamic laboratory where creativity knows no bounds. With its ethos rooted in anti-disciplinary exploration, the STUDIO embraces collaboration […]
  • SCI-Arc
    Southern California Institute of Architecture SCI-Arc (Southern California Institute of Architecture) is a well-known independent architecture school located in Los Angeles, California. It was founded in 1972 by a group of faculty and students who wanted to challenge the traditional architectural education model. SCI-Arc is known for its experimental approach to architecture, emphasizing innovative design, […]
  • Introspection Game
    The Introspection Game by Power Nap A poetic narrative generated by your own body, The Introspection Game sends you to a journey within, using Oculus Rift, a breath sensor, and a pulse sensor. Participants are invited into an empty room one at time, wearing a breath sensor waistband, a pulse sensor, and an Oculus 3D […]
  • Creative World Building
    Creative World Making ThingThingThing is a computational environment that facilitates the creation and interaction of digital entities. Developed through collaborative workshops, it allows participants to define entities within certain parameters. Once introduced into the system, these entities exist and interact autonomously, evolving without further direct human intervention. The visual design of ThingThingThing is characterized by […]
  • New Site Launched
    We are proud to announce the launch of our new website. Built on the the university Aurora service, this new version of our site sports a modern look, faster loading times, and works on all mobile and tablet devices.
  • Strelka Institute for Media, Architecture and Design
    Strelka Institute for Media, Architecture and Design(https://strelka.com/en/) is a non-profit international educational project, founded in 2009 and located in Moscow. Strelka incorporates an education programme on urbanism and urban development aimed at professionals with a higher education, a public summer programme, the Strelka Press publishing house, and KB Strelka, the consulting arm of the Institute. Strelka has […]
  • Microsoft FUSE Lab
    Microsoft’s Future Social Experiences(FUSE) Labs https://www.microsoft.com/en-us/research/ was started by Ray Ozzie and is run by Lili Cheng. The group focuses on real-time and media-rich experiences and is located in Bellevue, WA. It used to have offices in Cambridge, Massachusetts, and Cambridge, UK. A similar, earlier initiative was Microsoft Live Labs, a collaboration between Microsoft Research and MSN which ended in 2010. Selected Projects Microsoft […]
  • AI Now Institute
    https://ainowinstitute.org/ Artificial Intelligence systems are being applied to many arenas of human life – across major sectors such as education, health care, criminal justice, housing, and employment – influencing significant decisions that impact individuals, populations, and national agendas. But the vast majority of AI systems and related technologies are being put in place with minimal […]
  • On The Measure of Intelligence
    François Chollet is a French software engineer and artificial intelligence researcher currently working at Google. Chollet is the creator of the Keras deep-learning library, released in 2015, and a main contributor to the TensorFlow machine learning framework. His research focuses on computer vision, the application of machine learning to formal reasoning, abstraction, and how to […]
  • Lauren McCarthy
    Lauren Lee McCarthy (she/they) is an artist examining social relationships in the midst of surveillance, automation, and algorithmic living. She is a 2021 United States Artist Fellow, 2020 Sundance New Frontier Story Lab Fellow, 2020 Eyebeam Rapid Response Fellow, 2019 Creative Capital Grantee, and has been a resident at Eyebeam, ZERO1, CMU STUDIO for Creative […]
  • Stephanie Dinkins
    Stephanie Dinkins is a transmedia artist who creates experiences that spark dialog about race, gender, aging, and our future histories.  Her work in AI and other mediums uses emerging technologies and social collaboration to work toward technological ecosystems based on care and social equity. Dinkins’ experiences with and explorations of artificial intelligence have led to […]
  • MetaLAB
    metaLAB(https://mlml.io/) is an idea foundry, knowledge-design lab, and production studio experimenting in the networked arts and humanities. It is located at Harvard University and the Freie Universität Berlin. metaLAB (at) Harvard opened in 2011; metaLAB (at) F.U. Berlin opened in 2022. The offices work together as well as independently. Like all platforms for experimentation, metaLAB […]
  • WEB3 101
    By Maxwell and Alli Introduction Learning and education are fundamental pillars of web3. Everyone in the space–from seasoned blockchain developers to someone buying cryptocurrency for the first time–is constantly engaging with, and taking in endless information. 2021, as so many have recently noted, was a wild year in the crypto/web3 space. The increasing noise surrounding web3, crypto, NFTs, […]